[Via http://mikelash.wordpress.com]
Tuesday, March 23, 2010
Sunday, March 21, 2010
My Favorite Twitter Feeds, Plus Live-Tweeting the Bruins-Rangers Game
Feel free to follow me on Twitter this afternoon as I live-tweet the Bruins-Rangers game, a contest that is crucial to both teams as the NHL approaches the stretch run of the regular season. Also, check out this list of my favorite Twitter feeds, most of which are related to my beat (which the Bruins game, unfortunately, is not):
- GuardianMusic: The feed for acclaimed British publication The Guardian. They keep me up-to-date on most of the bands I like to follow, as well as provide me with potential new music to get into. I am always looking to consume new music, and The Guardian is one of the first places I go to for that.
- GuitarWorld: The best guitar magazine in the world, in my opinion. They are always up-to-date with equipment news, which I am always interested in, and always highlight the hottest new guitar-driven bands, which I love. Their Q&As are always good reads.
- RollingStone: The most comprehensive music news organization on the planet. They are a legendary magazine and they’ve truly earned it. They always have the best sources on their stories, are often the first to break big news, and always write great reviews. I don’t know what I’d do without Rolling Stone in my life.
- The Onion: They aren’t devoted entirely to music, and by no means are they a serious news organization…But their “A/V Club” is one of the few legitimate areas of coverage for their site, and I always count on them for quality music reviews.
- Metallica.com: I am still a big fan of Metallica, despite them growing into old men. their website is usually good with updates, and I’m always interested to know if they’re working on new material.
- Guitar Center: This is the only legit music store we can find. The little privately-owned shops might be good to look for hidden gems, but if you want real-deal merchandise and any kind of accessory you need, you go here. And they always have great sales, which I frequently take advantage of.
- Total Guitar: The British equivalent of Guitar World, Total Guitar is another strong guitar-driven publication. They tend to give their two cents on news stories in the feed as well, which is usually entertaining to read.
- Digital Music News: Just like I like to keep up-to-date with news of the music itself, I also like to know the latest stories and trends in the realm of digital music. Since the industry is likely headed toward becoming a purely digital medium, I like to stay as far ahead of the curve as I can.
- Pitchfork Media: This is likely one of the most polarizing music news organizations in the World. They deserve credit for having critics that are very well-educated in music and have heard a myriad of different styles from which to draw their opinions. But their reviews border on snobbery, and they tend to favor electro pop and indie rock more than any form of mainstream music, which may leave them appearing biased. But I love reading their reviews for the depth to which their reviewers go in analyzing pieces of work.
[Via http://theaxegrinder.wordpress.com]
Saturday, March 20, 2010
Transformers The Game
Hello!!!!
Transformers: The Game is the name of multiple versions of a video game based on the 2007 live action film Transformers, all of which were released in North America in June 2007. Home console and PC versions were developed by Traveller’s Tales for the PlayStation 2, Xbox 360, Wii, PlayStation 3 and PC. A different PlayStation Portable version was developed by Savage Entertainment.
Transformers: Autobots and Transformers: Decepticons are the Nintendo DS versions of Transfomers: The Game. Vicarious Visions, who was tasked with bringing the adaptation to the Nintendo DS, chose to adapt the DS version into two separate games. Autobots follows the heroes’ perspective while Decepticons follows the villains’. Unlike games with multiple SKUs such as Pokémon which feature only minor differences between versions, these are two separate games, sharing some basic similarities, but with unique characters, missions and locations.
System Requirements:
ATI Radeon 8500 Series Intel Pentium 4 2GHz or AMD Athlon 512 MB RAM Download Linkz: Part 1 Part 2 Part 3 Part 4 Enjoy!!!![Via http://gamingpassage.wordpress.com]
Wazzup! JS1 here. (that's what I've b ...
Wazzup!
JS1 here. (that’s what I’ve been calling myself in the hours I’ve used the oh-so-wonderful Touch of Death Forums. Yea, that’s what I’ve been doing lately. MMO development. I’m also going to set up an indie site. And that’s what I’m going to teach you how to do today. For absolutely no cost to you. Here’s how you do it.
Domain Name Registration
First, we need to register a domain name. You can do some survey stuff for a dotcom (hey, don’t blame me if you get scammed) or you can use Co.CC. Co.CC lets you register a domain name suffixed by co.cc, sort of like co.uk, but free. For example: jschilli1.co.cc, or pixelcraft.co.cc. Now you may notice (excuse me if I get off-topic) that niether of the aforementioned sites exist. That’s because I tried to register a cool sounding domain, but then I realized it was really a stupid sounding domain, so I deleted it. Thing is, Co.CC only lets you register one free domain, the rest are like $4.99 or something. So I’m going to try to wait it out or something of the nature. Maybe you can only have one at a time, and their servers need to update. Oh well. Off-topic. Anyway. Go to co.cc (yes, that’s the site) and register for an account. Once you’ve registered and got finished with all the setup stuff, proceed to the hosting part of this tutorial.
Hosting
First, go to 000webhost.com, and register for a free account. While registering, enter your Co.CC domain name in the “I have an existing domain” box. You now have a hosting account. But here’s the merging part.
Linking Them Together
Once finished, you should be redirected (or directed to go to) the CPanel (control panel). Now, here, you’ll se something about DNS or ns01.000webhost.com or something. Go to your Co.CC control panel. Click on the setup button. Click on the Domain Server option, and enter the two DNS addresses found on the $0.00 WebHost control panel in the Domain Name Server 1 and Domain Name Server 2 textboxes. Click update or save changes or whatever.
Sprucing it All Up
Now that your domain and webhosting services have been acquainted, you can use any of the free options found on the $0.00 WebHost CPanel to build a site. View other tutorials on this, as this is beyond the scope of this post.
And there you have it folks. A place on the web for nada. And I don’t even have one
-JS1
[Via http://jschilli1.wordpress.com]
Thursday, March 18, 2010
Robot unicorn attack!
Robot unicorn attack is a cute online platformer in flash. It features all things bliss, unicorn, rainbows, faries, shiny things and heavenly music from erasure!
It’s rather twitchy, repetitive and you can never win, but still brilliant in it’s execution!
Robot unbicorn attack -screenshot
Play it now at http://games.adultswim.com/robot-unicorn-attack-twitchy-online-game.html or just listen to the music:
Erasure live - Always
[/caption][Via http://netgoon.wordpress.com]
Tuesday, March 16, 2010
The LTR thinks she's a bad person
Yesterday, the LTR said to me as I walk in the door, “I’m a bad person.” Immediately several answers pop into my head. The supplicating answer is, of course, “No, you’re not.” I didn’t answer that way. I could have said, “Yep, I know” or something along those lines, but I thought that might have been a little too flippant without finding out further information. So I went for the knowing smile and replied, “Really? What did you do now?”
A guy she used to know back in high school, went on a few dates with, and who she’d given the “Let’s Just Be Friends” speech to years ago, had contacted her via facebook a few months ago. I knew this at the time because he’d written her a long heartfelt message about his life in the eastern U.S. where he didn’t like the people and was so lonely. The LTR had shown me the message when it came in and read portions of it to me to get a guy’s take on the contents. The LTR’s description of this guy back in high school was that he was the dreaded ‘nice guy.’ Good enough to hang out with, but no girl would ever let it go beyond that.
The LTR was a bit creeped out by this guy’s message. To me it was the ultimate in DLV communication. Everything he said seems to push him farther and farther into the social outcast/omega end of the male social spectrum. I wanted to physically shake the guy and tell him to wake up. I wanted to tell him he would remain lonely and feeling like an outcast if his primary communication was one big advertisement of how pathetic his whole life was. I can’t fathom that there are guys who think they should be a gigantic pussy in order to get female attention, but there you go.
Fast forward to yesterday. This guy sends my LTR another message via facebook. For a variety of reasons, he decided to move back to the Big City. His family is here, so there’s some support there. There are also a lot of his old friends here. In his message he asked my LTR if she was available to meet for lunch to reconnect and catch up sometime this week. To which she replied that she was not interested. This made her feel guilty and she was looking for reassurance from me that she wasn’t a bad person for telling the guy ‘no thank you.’
The LTR tells me that she doesn’t want to see the guy and finds his attention just a little bit weird. The word creepy get’s used again. She asks me if I know what she means. I told her I did. I do understand the underlying message of her words. This poor man has sunk into Omega territory. She doesn’t want to have anything to do with the guy. He has become a woman repellant, 100% active ingredients.
The LTR proceeded to email her closest friend whom she has known since high school. This woman also knows this man. The LTR also wanted female reassurance that she was not a bad person for slamming the door on this guy. This female friend was quick to reassure her that she had done nothing wrong. Funny enough, her email back to the LTR was a half dozen paragraphs long of justifications.
Is it over? I don’t know. Stay tuned.
[Via http://seasonsoftumultanddiscord.wordpress.com]
Idea 1 - Project Statement (02.24.10)
Project Statement
(1st paragraph: what is intended; 2nd paragraph: why)
Taking inspiration from game developer thatgamecompany, most notably their games Flower and flOw.
input mic from space that measures noise level and corresponds with an increase in red shown through LED lights. This represents the activity level and if there is too much the structure will start to lose air and die unless those people present act upon the structure to try and help it.
Moral decision.
The project is about archiving impact through the measurement of our interaction within environments. This project creates the ability to be aware of the responsibilities we have towards our environment.
By creating a space where a user (of a particular simulated space) can interact with an environment and register their impact through visual display and auditory awareness the user is able to read, comprehend, and then manipulate their environment by actively acting within it responding to the complexities that arise from their presence within it.
The archiving process is the process of collecting the knowledge of the user’s space and time and processing the information acquired and becoming more knowledgeable of the impacts we have short and long term and what we have to do to maintain balance and the energy required to harm and help these environments.
The constitution of a game provides this medium for understanding through individual and group moral decision making. This simulates a large and small scale real world response.
One iteration of this might be noise sensors that monitor levels and to “fix” the problem when there is too much noise there might be poles in the room that X amount of people must hold onto and squeeze thereby preventing further movement and committing them to solving the problem through direct action. The solution otherwise is to leave the room of quiet the room down minimizing the impact upon the environment in the room.
[Via http://mediascapes2010brianpace.wordpress.com]